Multi Vector Assault Mode
The Prometheus-classThis is certainly that mail that divides into three ships. Yeah, it's a actually stupid concept: get three poor destroyer-size boats from one bad cruiser-sized one particular. Strangely, it kicks Romulan butt actually when crewed by inexperienced. Since we just ever noticed it in one show of, its skills are questionable at best. The choice to split up the vessel this method presumably will take benefit of restrictions on the foe's capability to focus on multiple competitors and vulnerability of to attacks from several directions.On an anatomist level, it indicates that the cruise ship requires three models of all of the main systems, only smaller then a solitary powerplant.
Multi-Vector Assault Mode. The Prometheus-class. This is that ship that splits into three ships. Yeah, it's a really stupid idea: get three bad destroyer-size vessels from one bad cruiser-sized one. Oddly, it kicks Romulan ass even when crewed by incompetent holograms. This is my USS Prometheus. The Prometheus class was designed for tactical missions to defend the Federation. It has advanced tactical capabilitys in form of the multi vector assault mode that allows the ship to seperate into three independent sections for more efficiency in combat situations. The Prometheus' special ability, the Multi-Vector-Assault-Mode. Special Ability: Multi-Vector Assault Mode The Console - Universal - Multi-Vector Assault Module is obtained from the Multi-Vector Advanced Escort (C-Store, 2500, FED Tier 5). Game Description edit edit source. In Multi-Vector Assault Mode, or MVAM for short, the player's vessel is separate into three smaller vessels, referred to as vectors. The player controls one of the vectors.
While this does give the vessel a degree of redundancy, it is no promise that the yacht has more power obtainable in either modé. While the main does not seem to have visible nacelles, it functions as if it does have.Getting three warp cores will look great on paper on a shallow level; however, it will indicate that the vessel provides to consist of space for all those systems, decreasing the remaining area for weapons, staff and other vital techniques. This may end up being why the muIti-vector assault modé appears to be fell from the design.
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The main function of the Prometheus had been it's i9000 Multi-vector Strike mode, but I've often wondered why that has been considered useful. Although you get three ships for the cost of one, you are usually providing the foe three moments as many goals to strike, and each one only provides a 3rd of the firepower and shields of the first. You furthermore have to wait around for the split, which appears pretty fast to end up being fair, although there is a 10 2nd countdown.
Most probably you can't move around during those 10 secs, making you susceptible.The only period I could notice it getting advantageous will be when your foe is straight down on strength, and is certainly pressured to improve one of his shields in favour of the others. Getting capable to strike from all edges would avoid him doing that.
However, this only works in a oné-on-one battle, and if that has been the just advantage, why not really just send out three smaller sized ships rather?The just benefit I can find to this capability would become if the Prometheus had been used as a long range survey ship. It could wárp into an unchartéred system, then divided up and study the exoplanets three moments as quick.
One feasible answer is certainly that it's even more of a strategic advantage than a tacticaI one. If thé whole boat can traveling making use of the warp get of only one of the three sections, then it becomes very easy to cover the true power of your force and screw with the foe's mind.Imagine, for instance, that you'ré a Cardassian GuI and you pick up a the warp personal of a Prometheus saucer area approaching your region of obligation. You have no idea how powerful this pressure actually will be.
It could be all three sections of a Prometheus hovering jointly and prepared to assault you. It could be that the saucer can be just a distraction to draw your energies away from the bottom you're defending, and as soon as you're out of placement the various other two areas arrive in and whack your base from behind. It could just become the saucer on its own.
If you'ré the Federation, yóu can connect up many moments your quantity of foe ships just from the misunderstandings you develop.Or another example: you fly all three segments of a Prometheus into foe space, and after that link the middle and saucer areas collectively when you're also in a nebula, and then leave with the saucer area's warp travel offline. The foe sees three warp signatures arriving into their territory and only two leaving behind. They believe there's a greatly equipped warship sneaking around their territory, and spend the next month running after their very own shadows. There's i9000 countless methods to toss an foe off-balance.Today, the apparent objection to this concept is certainly that in the event, MVAM is usually used as a tactical tool.
Nevertheless, we have got to remember that on both events the staff weren'capital t encountered in the make use of of the cruise ship. The two EMHs didn'testosterone levels possess a idea what they had been performing when they turned on the MVAM, and we have got no concept how significantly the Romulans knew about the purpose of MVAM when they took the cruise ship. As Gul, I first release a probe át the Prometheus saucér in order to get additional sensor blood pressure measurements from the area. I survey the incursion tó the starbase l function under, along with any relevant sensor psychic readings.
With the starbase on sound the alarm, I'm free of charge to check out, buy period by trying conversation, or working transmission jamming, and carry out a feint in the expectations of obtaining the Federation to perform their hands. As Cardassians work in wolf packages to begin with, I factor knowing that the Prometheus can be not a battlecruiser Iike a Sovereign ánd can just bring so much firepower to endure against the pack. After several hours, you eventually get a check on the vessel. It transforms out it has been just the saucer area after all.Sadly, you receive term that two some other segments of the Prometheus have got entered a neighbouring sector and infected an important dilithium refinery. It seems because your boats were busy protecting the starbase, attempting to check out the saucer area, and attempting to bait Starfleet into displaying their hand, they were diverted from their normal patrol paths and was unable to identify the other Prometheus segments until it had been too late. Why would thé dilithium réfinery in a néighbouring sector not have defenses when we understand there's á Prometheus, a cruise ship that divides up, roaming around?
Why does the probe consider hrs to come back info? Why would a starbase need that several ships defending it against the great unknown potential of two escort class ships? Will multivector assault mode actually allow the parts to run in neighbouring areas or is usually this a ability you've prepared up? How is definitely this situation any different than if the Federation experienced sent three ordinary ships?You're also imagining some fairly easy set-ups right here, and with-holding details like the presence of an apparently undefended dilithium réfinery so you cán trot it óut afterwards. Please argue in much better beliefs than that.
The details of the situation are unimportant (though I may arrive back again to this scenario at a later date).The point will be that the ability to cover three boats as one indicates that an foe commander can simply no longer believe that one warp personal means one dispatch. Best fallout 4 immersion mods xbox one. Until they possess expended effort and time in getting out just what they're facing, they can't know the optimal method to respond.It'h really simply another tool for armed forces deception, something that offers become an essential part of combat from Sun Tzu to JuIius Caesar, to Génghis Khan, to Operation Bodyguard in WWII.
Okay, maybe I should réphrase myself.By trying to get them to tip their hands, I suggest delivering a little number to move employ and harass thé saucer. That's i9000 furthermore why the probe was launched - to offer visible on the personal. But you're also once again dodging the issue of where you're also tugging some of these abilities from, like working in another industry, why something Iike a dilithium réfinery is usually still left undefended, why a race like the Cardassians, recognized for working in groupings, wouldn't draw a net around the saucer to attract out the additional components, or actually how very much of a risk a recon companion is going to seriously present to dedicated warships.
Swarm the target, drive it to split its fireplace or concentrate on a one part of the mail. II EMH says that the ship is developed for 'heavy space tactical assignments' so it may be an advantage when the Prometheus discovers itself by itself against a larger attacker.But, yes, it's hugely impractical and I cán't imaginé, if the Prométheus actually entered production, that the Multi-Vector Invasion program would end up being component of the manufacturing course.I suggest, if you're also really wish to swarm your focus on, send even more than one boat for once, Starfleet. In fact shit I imagine this would become a good candidate for my question.
Star Trek Online Multi Vector Assault Mode
Rather of designing a complex system for a mail to divided into several boats like Voltron, make three or more boats. That component about serious area tactical tasks hits it on the head, I believe.
Starfleet can be known for sending a minimum quantity of boats on projects (the previous 'we're also the only types in range' matter) so getting a single devoted tactical vessel that can end up being sent out and after that task the power of up to three ships on requirement is usually a effective tool. You no longer have to choose which threat to respond to, you can respond to several ones.Simply because considerably as strength goes, each area is mainly because powerful as the entire ship. If you appear at plans for it, there will be no main power resource. Everything is usually contained in the distinct areas. This actually makes the Prometheus more powerful as a single ship. Each section has indie shielding, weapons, propulsion, and doesn'testosterone levels possess to rely on the various other areas for anything.
Thus you have triple redundancy of energy and protecting, as nicely as not really having to divide energy between different weaponry. I believe that actually just means that you have triple the factors of failure. Death knight mage tower appearance.
Star Trek Multi Vector Assault Mode
For example, rather of having one antimatter containmént pod that cán fall short and blow up the whole ship, now you have three. Rather of getting a individual warp core that can break and whack up the whole ship, now you have got three. Instead of having a solitary shield program that you require to program and repair, now you have got three.And obviously Prometheus relies upon automation to include the triple staff you'd want to guy all three boats. I believe that actually just means that you possess triple the points of failing.This is certainly both good and poor. Redundancy is certainly having two computer cores, two warp turns, several turbolift shafts, etc. Of course having two, or three personal computer cores means that there are usually two to reduce, but it also means getting a operating personal computer if you lose one.
If Leader section got its shield generators knocked out in the battle, Beta section dropped its warp get, and Gamma area had dropped its pc and life assistance, they could reattach and start repairs within the glasses and condition field of a completely functional starship.