Final Fantasy Tactics Bard

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  1. The bard is your reward for training a male character in the magic-using classes. The bard is a pretty weak character, with low HP, AT, and speed. It's harp weapon is quite worthless as well. Job Ability Description The bard's action abilities are not worth much unless you enjoy giving good status effects to.
  2. Jump to FF-TCG - Bards have made quite a few appearances in the FF-TCG series, bearing both the Ice and Fire elements.

450Job DescriptionThe bard is certainly your prize for training a masculine personality in the magic-using courses. The bard will be a fairly weak character, with reduced HP, AT, and rate. It'beds harp weapon is quite worthless as properly. Job Ability DescriptionThe bard's action abilities are not worthy of much unless you appreciate giving great status effects to your team. The bard's one other purpose will be its Move +3 ability, which is definitely incredibly helpful one of the few real purposes for investing any time in this course. EquipmentTypes: Weaponry Armor and Shields Helmets.

Final Fantasy Tactics A2: Grimoire of the Rift Nintendo DS walkthrough and guide at GameSpy - Check out the latest walkthroughs and guides for Nintendo DS. The bard finishes his concert, then approaches the barkeeper and asks if his quest has been posted on the board yet. It has, and the Moogle leaves. No job is too big or too small for Clan.

Final Fantasy Techniques - Dancer FAQ Final Dream TacticsDancer GuideVersion 1.8bcon Lucas 'Strangevision' GardnérUse of this faq and all its material is allowed as lengthy as you notifymé at strangevision@hotmaiI.com and provide me credit for my very own work.Transforming or changing this faq in any method is prohibited.Revising Historyv1.2 overall shine of the common questions. Added QA section plus more reccomendedabilities.v1.3 polished.

Added even more capabilities plus refined some of myreccomendations. Added another qa.v1.4 refined. Included Ryozan Silk Tool.

Final Fantasy Tactics Bard

Fixed QA #3. Updated creditslist.v1.5 polished. Included an entire new section (VI.)v1.6 refined. Included an whole new section (VII.)v1.7,v1.8 included a fresh entrance for (VII.)Stand of ContentsI. Shift Checklist (all rated.

to.)A new. Motion AbilitiesB. Reaction AbilitiesC. Move abilitiesIV. Suggested Devices and AbilitiesV. Battle TacticsVI.

Wear't Mock Me!VII. DeadIy SuggestionsVIII. IntroductionWelcome l hope you enjoy this guideline to possibly the best job course ofFinal Illusion Strategies.

Final Fantasy Tactics Hard Boss

The Dancer can be limited to women which yousent dówn the warrior route. Delivering a man down the wizard path willeventually open the bard class to you (shudder). The requirements forthe dancer are a level four geomancer and degree four lancer. The dancerdisturbs opponents with her beguiling.dances! Causing statusabnormalities and strength handicaps, the dancer can tear up thebattlefield.lI.

Why the Dancér?A dancer is a combine of a dark night course, oracle course, and the calculatorclass. Well probably I should put it Iike this: The dancér is certainly a blend ofpower,status infIictions, and the capability to hit all enemies on thescreen. And much better however she uses no MP. Believe double before you send allthe ladies down the sorcerer path. Become certain to choose somebody with highbrave points in producing a dancer.2.

The battles are acquiring permanently.Yes, I understand. The dancer requires her time and slowly but definitely destroysher competitors. If it is certainly too slow for your taste I have found Knightsand Geomancers create good Dancers plus have high strike power. Archersand Monks make lousy Dancers. (Notice: Dance will be the secondary abilityfor the situations above if you did not know).3.

Cashmere is fairly weak. Where can I discover a much better towel?Ryozan Silk can become acquired only by poaching an enemy known as Tiamant(Hydra Class). The armor secret clothing is situated on the 6th floor ofthe Heavy Dungeon (you might have got to move down generally there to find a Tiamant aswell).

How numerous dancers do you reccommend?I have four but honestly two is certainly all you require. Also one is certainly a greataddition since dancers are usually not really easy to obtain.5.

Will Haste rate up the period it takes for a Dancer to make use of her skill?No. Increasing its velocity or sending your line Haste provides no effect. Magic Assault Upand accessories like a Bracer have got no effects on a Dancer'beds moveseither. Daring points are usually the just issue to raise the damage of aDancer'beds abilities. The swiftness of her abilities will never change.unless. youchange her work course.6.

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Can you listing the benefits and downsides of a dancer?Certainly!ProsGreat abilitiesGood attack powerCan strike all foes on screenNo MP requiredGreat motion skillsBetter than a bard (yet so is certainly a squire.)CónsLow defenseLow evade%Somé abilities miss as well oftenIII. Move ListAction capabilities. Witch HuntJp required - 100Speed - 17Witch look can be one of the fastest abilities but also the lamest ofabilities. Witch search siphons MP from your foe but it does therefore in suchsmall quantities this spell is not worth it. It functions fairly goodagainst summoners bécause they may require all their MP to forged a singlespell. WiznaibusJP needed - 100Speed - 17Wiznaibus is definitely a dangerous dance.

It leads to HP harm but does therefore in verysmall amounts. It can be great if you have 2 dancers dancing Wiznaibussimultaneously.

In any other case, don't trouble. A great trick is certainly if you letRamza continuously cast Perk Up on thé dancers until théy have 100 fearless. Slow DanceJp needed - 100Speed - 13Slow Dance will be definitely one of my favorite skills. It decreases allenemies swiftness and is fast as well. Combine this one with Nameless dancing andyou should have got no difficulties in any circumstance. Plus this gives a speeddemon Iike Orlandu the chance to do some effective damage.

If you havetwo dancers use this and obtain some major experience factors. Polka PolkaJp required - 100Speed - 13Polka Polka is definitely a excellent ability. It is definitely exactly like Sluggish Dancing except itdecreases power instead of acceleration.

If you are usually upward against Knights orArchérs this will conserve you. DisillusionJp needed - 100Speed - 10This ability is precisely like Polka PoIka except it decreases magic energy.Although this is usually a little bit slower than Polka Polka, chances are usually thatSummoners and pesky Period Mages are more of a danger that Knights andMonks.

Mix this with PoIka Polka if yóu have got 2 dancers. Nameless DanceJp needed - 100Speed - 10This can be definitely one of the best skills in the sport. This is whatmakes the Dancér what she is. It causes random position abnormalities onall enemies. If you just have got one Dancer this will be the ability for you. Bythe period you are usually accomplished with the battle most of your opponents will besleeping,siIenced,confused, and poisonéd frogs.

Final Fantasy Tactics Hard

Possess fun!. Last DanceJp required - 100Speed - 5This so-called supreme dance actually isn't whát it should be. In theoryit noises great.

It decreases your enemies CT count to 0 leading to them tolose their switch. Easy victory,correct? If it strikes it is certainly greatbut it almost often misses. Couple that with its gradual velocity and youhave one bad skill.Reaction Abilities.

A SaveJp required - 550The almost all expensive reaction ability for a Dancer will be A Save. When hit byany attack you instantly raise your strength. While not so excellent fora Dancer, this capability is excellent for ninjas and knights. Brave UpJp required - 500While this ability is not as great as A Save, this capability does raiseyour strength somewhat by increasing your brave points. Again, notreccomended for Dancers.Movement Skills. Leap+3Jp required - 1000I know some of you are considering 'Just 3 superstars! I love this capability.'

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Well, I have always been not saying this ability is bad in any method but since the pathof becoming a Dancer requires you to become a Lancer, yóu should havelearned lgnore Height which is usually a very much better skill. FlyJp required - 1200This is definitely the capability I possess outfitted on all fóur of my Dancérs. Flyallows you tó proceed over or across any barrier(wall space of castles, etc.)which is usually a great run away move around if the enemy gets too shut. Untilyou learn Take flight, Ignore Elevation or Teleport are a great substitutions.IV. Suggested Abilities and equipmentAbilities can end up being important for a dancér, since she is definitely not the best meleeattacker.

Final Fantasy Tactics Board Game

Chocobo ForestJob DéscriptionThose stats! The Bárd must have got the blues. It offers the worst Magic Strength of any Robe Work in the sport.

And the minimum Endurance of any Job. The Bard will take strikes like a messy older marshmallow and has horrible devices choices. Harps are all worthless except for, and also then only against Dragons ánd the Undead. Thé Bard offers got to end up being the most severe Job in the video game, the!Perform skillset not really counted. Offensively completely inept and unsuited for traditional means of attaining criminal offense (since no Supports and terrible survival prices in the Front Line), the Bard should only be utilized for understanding!Perform in places where Undead are usually abundant (hence understanding the Work) and subsequently discarded.Work Ability Summary!Cover can become mistreated by getting Zombie figures on the battIefield.!Hide your staying character(s) and possess your invincible Zombies obvious the field. Since they'll only attack allies, you'll want on them and weapons that arbitrarily cast spells, like as the. Thé spells will end up being re-directed to the foe, and you win!

Beyond that, it's really just a trick order. I discover Equip Harps can be actually helpful since the Apollo's Harp can offer peerless damage versus Undead and Dragon bosses, as properly as those you focus on with a. Sincé the Apollo's Harp 'assault' is certainly in fact a spell, a Harp-wieIding Summoner will be much even more proficient with it thán a Bard ever will.!Sing is certainly just a great debuff control. I do not much care for the stat-increase Tunes, but and the Stop/Confuse tunes ( and ) are very useful in large exercises of the sport.!Sing is excellent on everything.Move to FreelancerNo stats to speak of, no natural capabilities. In Final Fantasy Strategies, only men can end up being Bards, by the method. Female Bards are usually an abomination.EquipmentTypes: Weapons Shield Helmets.

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